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ac89139773
As seen in the gdImageRotateBicubicFixed() function the same setup occurs but it uses signed integers, therefore we use also use signed integers in gdImageRotateBilinear() Moreover, these two functions have been removed upstream in https://github.com/libgd/libgd/commit/bd6d2e101f6f1df106d1cd2e2dc8058a5538109b therefore we should also mimic upstream and remove them... Thanks to @cmb69 for pointing it out.