With that, also fixed bug #68297 (Application Popup provides too few
information) as a better error message is provided to the event log.
In the second case, the condition for display_startup_error was removed. The
condition was added as a fix for bug #30760 which was preventing the
MessageBox to appear. When display_startup_error=on, the error will be seen
on the console. But when running under a webserver it'll probably get lost,
so we need to log it other way into the event log (would be done automatically
when message box was used, but that would eventually cause issues of blocked
execution).
Generally speaking - any MessageBox or other graphical element is a potential
issue and that was repeatedly reported. Graphical elements shouldn't be used
in the core. Even being a rare one it can cause a bad situation where the
server is blocked. Yet some places have to cleaned up.
* pull-request/840:
Update the VM generation script, per Bob.
Update NEWS after rebase.
Add BEGIN_EXTERN_C() and END_EXTERN_C() to .h files missing them.
* PHP-5.4:
update NEWS
Only destruct if EG(active) in zend_shutdown(). (bug #65463, #66036)
Fix typo from commit 32314f6b6
Fix destruction order in zend_shutdown (bug #65463, #66036)
* pull-request/770:
Only destruct if EG(active) in zend_shutdown(). (bug #65463, #66036)
Fix typo from commit 32314f6b6
Fix destruction order in zend_shutdown (bug #65463, #66036)
If Apache or a similar SAPI receives a signal during PHP processing
it calls zend_shutdown() without calling shutdown_executor().
#65463: If a module like Gearman or Memcached is loaded,
in the unfixed version it is unloaded by zend_destroy_modules() before the
CG(CLASS_TABLE) is destructed. When CG(CLASS_TABLE) is destructed,
any pointers to methods (specifically around destruction) in the unloaded
module's .so are now dangling and the process segfaults.
#66036: Any subclasses of an internal class like ArrayObject need
to be destructed in order: subclass first and then the internal class. In the
unfixed version zend_shutdown() clears the CG(CLASS_TABLE) from the head
of the list onwards, so internal classes are destructed first and user-defined
classes last. Internal classes are alloc/deallocated with malloc/free while
user-defined classes with emalloc/efree. If there's shared data between them
then efree() could be called instead of free() leading to a seg-fault.
Visual Studio 2012 includes sanity checks for C++11 features, see
http://msdn.microsoft.com/en-us/library/vstudio/bb531344(v=vs.110).aspx
To fix the 'inline' keyword redefinition for C++ in debug mode, the
new macros ZEND_WIN32_KEEP_INLINE is introduced, ZEND_WIN32_FORCE_INLINE is
automatically appended in release mode.