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Windows build: Use GREP_HEADER() instead of CHECK_FUNC_IN_HEADER() (#21315)
This removes the following unused compile definitions: - HAVE_OSSL_SET_MAX_THREADS - HAVE_ARGON2ID_HASH_RAW The CHECK_FUNC_IN_HEADER() function defines the 'HAVE_<FUNCTION>' compile definitions to 0 or 1, but these aren't used in the code. Defining such preprocessor macros makes it difficult to track and sync with other build systems.
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@@ -929,6 +929,11 @@ function OLD_CHECK_LIB(libnames, target, path_to_check)
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}
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/**
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* Checks whether function exists in the given header. Same as GREP_HEADER() but
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* it also defines the 'HAVE_<FUNC_NAME>' preprocessor macro to 1 or 0. In new
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* code rather use GREP_HEADER() and define the macro explicitly when needed.
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*/
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function CHECK_FUNC_IN_HEADER(header_name, func_name, path_to_check, add_to_flag)
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{
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var c = false;
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@@ -955,6 +960,9 @@ function CHECK_FUNC_IN_HEADER(header_name, func_name, path_to_check, add_to_flag
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return false;
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}
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/**
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* Checks whether specified regular expression is found in the given header.
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*/
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function GREP_HEADER(header_name, regex, path_to_check)
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{
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var c = false;
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