Files
grpc/include/grpcpp/support/server_callback.h
AJ Heller 3d82c522fa [EventEngine] Refactor ServerCallbackCall to use EventEngine::Run (#36126)
This removes two Executor::Run dependencies, and requires that all ServerCallbackCall implementations implement the new `RunAsync` method. There's one other known other implementation of ServerCallbackCall that will need to be updated.

We could also support an "inefficient" path that uses the default engine (not implemented here), for all subclasses that do not want to update. As far as anyone is aware, the ServerCallbackCall class was never intended to be subclassed externally.

Closes #36126

COPYBARA_INTEGRATE_REVIEW=https://github.com/grpc/grpc/pull/36126 from drfloob:server-callback-on-ee 6242a78a3f6d5cd290e02e9d3ab83e1b00152524
PiperOrigin-RevId: 619621598
2024-03-28 17:34:00 +00:00

807 lines
29 KiB
C++

//
//
// Copyright 2018 gRPC authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
//
#ifndef GRPCPP_SUPPORT_SERVER_CALLBACK_H
#define GRPCPP_SUPPORT_SERVER_CALLBACK_H
#include <atomic>
#include <functional>
#include <type_traits>
#include "absl/functional/any_invocable.h"
#include <grpc/impl/call.h>
#include <grpcpp/impl/call.h>
#include <grpcpp/impl/call_op_set.h>
#include <grpcpp/impl/sync.h>
#include <grpcpp/support/callback_common.h>
#include <grpcpp/support/config.h>
#include <grpcpp/support/message_allocator.h>
#include <grpcpp/support/status.h>
namespace grpc {
// Declare base class of all reactors as internal
namespace internal {
// Forward declarations
template <class Request, class Response>
class CallbackUnaryHandler;
template <class Request, class Response>
class CallbackClientStreamingHandler;
template <class Request, class Response>
class CallbackServerStreamingHandler;
template <class Request, class Response>
class CallbackBidiHandler;
class ServerReactor {
public:
virtual ~ServerReactor() = default;
virtual void OnDone() = 0;
virtual void OnCancel() = 0;
// The following is not API. It is for internal use only and specifies whether
// all reactions of this Reactor can be run without an extra executor
// scheduling. This should only be used for internally-defined reactors with
// trivial reactions.
virtual bool InternalInlineable() { return false; }
private:
template <class Request, class Response>
friend class CallbackUnaryHandler;
template <class Request, class Response>
friend class CallbackClientStreamingHandler;
template <class Request, class Response>
friend class CallbackServerStreamingHandler;
template <class Request, class Response>
friend class CallbackBidiHandler;
};
/// The base class of ServerCallbackUnary etc.
class ServerCallbackCall {
public:
virtual ~ServerCallbackCall() {}
// This object is responsible for tracking when it is safe to call OnDone and
// OnCancel. OnDone should not be called until the method handler is complete,
// Finish has been called, the ServerContext CompletionOp (which tracks
// cancellation or successful completion) has completed, and all outstanding
// Read/Write actions have seen their reactions. OnCancel should not be called
// until after the method handler is done and the RPC has completed with a
// cancellation. This is tracked by counting how many of these conditions have
// been met and calling OnCancel when none remain unmet.
// Public versions of MaybeDone: one where we don't know the reactor in
// advance (used for the ServerContext CompletionOp), and one for where we
// know the inlineability of the OnDone reaction. You should set the inline
// flag to true if either the Reactor is InternalInlineable() or if this
// callback is already being forced to run dispatched to an executor
// (typically because it contains additional work than just the MaybeDone).
void MaybeDone() {
if (GPR_UNLIKELY(Unref() == 1)) {
ScheduleOnDone(reactor()->InternalInlineable());
}
}
void MaybeDone(bool inline_ondone) {
if (GPR_UNLIKELY(Unref() == 1)) {
ScheduleOnDone(inline_ondone);
}
}
// Fast version called with known reactor passed in, used from derived
// classes, typically in non-cancel case
void MaybeCallOnCancel(ServerReactor* reactor) {
if (GPR_UNLIKELY(UnblockCancellation())) {
CallOnCancel(reactor);
}
}
// Slower version called from object that doesn't know the reactor a priori
// (such as the ServerContext CompletionOp which is formed before the
// reactor). This is used in cancel cases only, so it's ok to be slower and
// invoke a virtual function.
void MaybeCallOnCancel() {
if (GPR_UNLIKELY(UnblockCancellation())) {
CallOnCancel(reactor());
}
}
protected:
/// Increases the reference count
void Ref() { callbacks_outstanding_.fetch_add(1, std::memory_order_relaxed); }
private:
virtual ServerReactor* reactor() = 0;
virtual grpc_call* call() = 0;
virtual void RunAsync(absl::AnyInvocable<void()> cb) {
grpc_call_run_in_event_engine(call(), std::move(cb));
}
// CallOnDone performs the work required at completion of the RPC: invoking
// the OnDone function and doing all necessary cleanup. This function is only
// ever invoked on a fully-Unref'fed ServerCallbackCall.
virtual void CallOnDone() = 0;
// If the OnDone reaction is inlineable, execute it inline. Otherwise send it
// to an executor.
void ScheduleOnDone(bool inline_ondone);
// If the OnCancel reaction is inlineable, execute it inline. Otherwise send
// it to an executor.
void CallOnCancel(ServerReactor* reactor);
// Implement the cancellation constraint counter. Return true if OnCancel
// should be called, false otherwise.
bool UnblockCancellation() {
return on_cancel_conditions_remaining_.fetch_sub(
1, std::memory_order_acq_rel) == 1;
}
/// Decreases the reference count and returns the previous value
int Unref() {
return callbacks_outstanding_.fetch_sub(1, std::memory_order_acq_rel);
}
std::atomic_int on_cancel_conditions_remaining_{2};
std::atomic_int callbacks_outstanding_{
3}; // reserve for start, Finish, and CompletionOp
};
template <class Request, class Response>
class DefaultMessageHolder : public MessageHolder<Request, Response> {
public:
DefaultMessageHolder() {
this->set_request(&request_obj_);
this->set_response(&response_obj_);
}
void Release() override {
// the object is allocated in the call arena.
this->~DefaultMessageHolder<Request, Response>();
}
private:
Request request_obj_;
Response response_obj_;
};
} // namespace internal
// Forward declarations
class ServerUnaryReactor;
template <class Request>
class ServerReadReactor;
template <class Response>
class ServerWriteReactor;
template <class Request, class Response>
class ServerBidiReactor;
// NOTE: The actual call/stream object classes are provided as API only to
// support mocking. There are no implementations of these class interfaces in
// the API.
class ServerCallbackUnary : public internal::ServerCallbackCall {
public:
~ServerCallbackUnary() override {}
virtual void Finish(grpc::Status s) = 0;
virtual void SendInitialMetadata() = 0;
protected:
// Use a template rather than explicitly specifying ServerUnaryReactor to
// delay binding and avoid a circular forward declaration issue
template <class Reactor>
void BindReactor(Reactor* reactor) {
reactor->InternalBindCall(this);
}
};
template <class Request>
class ServerCallbackReader : public internal::ServerCallbackCall {
public:
~ServerCallbackReader() override {}
virtual void Finish(grpc::Status s) = 0;
virtual void SendInitialMetadata() = 0;
virtual void Read(Request* msg) = 0;
protected:
void BindReactor(ServerReadReactor<Request>* reactor) {
reactor->InternalBindReader(this);
}
};
template <class Response>
class ServerCallbackWriter : public internal::ServerCallbackCall {
public:
~ServerCallbackWriter() override {}
virtual void Finish(grpc::Status s) = 0;
virtual void SendInitialMetadata() = 0;
virtual void Write(const Response* msg, grpc::WriteOptions options) = 0;
virtual void WriteAndFinish(const Response* msg, grpc::WriteOptions options,
grpc::Status s) = 0;
protected:
void BindReactor(ServerWriteReactor<Response>* reactor) {
reactor->InternalBindWriter(this);
}
};
template <class Request, class Response>
class ServerCallbackReaderWriter : public internal::ServerCallbackCall {
public:
~ServerCallbackReaderWriter() override {}
virtual void Finish(grpc::Status s) = 0;
virtual void SendInitialMetadata() = 0;
virtual void Read(Request* msg) = 0;
virtual void Write(const Response* msg, grpc::WriteOptions options) = 0;
virtual void WriteAndFinish(const Response* msg, grpc::WriteOptions options,
grpc::Status s) = 0;
protected:
void BindReactor(ServerBidiReactor<Request, Response>* reactor) {
reactor->InternalBindStream(this);
}
};
// The following classes are the reactor interfaces that are to be implemented
// by the user, returned as the output parameter of the method handler for a
// callback method. Note that none of the classes are pure; all reactions have a
// default empty reaction so that the user class only needs to override those
// reactions that it cares about. The reaction methods will be invoked by the
// library in response to the completion of various operations. Reactions must
// not include blocking operations (such as blocking I/O, starting synchronous
// RPCs, or waiting on condition variables). Reactions may be invoked
// concurrently, except that OnDone is called after all others (assuming proper
// API usage). The reactor may not be deleted until OnDone is called.
/// \a ServerBidiReactor is the interface for a bidirectional streaming RPC.
template <class Request, class Response>
class ServerBidiReactor : public internal::ServerReactor {
public:
// NOTE: Initializing stream_ as a constructor initializer rather than a
// default initializer because gcc-4.x requires a copy constructor for
// default initializing a templated member, which isn't ok for atomic.
// TODO(vjpai): Switch to default constructor and default initializer when
// gcc-4.x is no longer supported
ServerBidiReactor() : stream_(nullptr) {}
~ServerBidiReactor() override = default;
/// Send any initial metadata stored in the RPC context. If not invoked,
/// any initial metadata will be passed along with the first Write or the
/// Finish (if there are no writes).
void StartSendInitialMetadata() ABSL_LOCKS_EXCLUDED(stream_mu_) {
ServerCallbackReaderWriter<Request, Response>* stream =
stream_.load(std::memory_order_acquire);
if (stream == nullptr) {
grpc::internal::MutexLock l(&stream_mu_);
stream = stream_.load(std::memory_order_relaxed);
if (stream == nullptr) {
backlog_.send_initial_metadata_wanted = true;
return;
}
}
stream->SendInitialMetadata();
}
/// Initiate a read operation.
///
/// \param[out] req Where to eventually store the read message. Valid when
/// the library calls OnReadDone
void StartRead(Request* req) ABSL_LOCKS_EXCLUDED(stream_mu_) {
ServerCallbackReaderWriter<Request, Response>* stream =
stream_.load(std::memory_order_acquire);
if (stream == nullptr) {
grpc::internal::MutexLock l(&stream_mu_);
stream = stream_.load(std::memory_order_relaxed);
if (stream == nullptr) {
backlog_.read_wanted = req;
return;
}
}
stream->Read(req);
}
/// Initiate a write operation.
///
/// \param[in] resp The message to be written. The library does not take
/// ownership but the caller must ensure that the message is
/// not deleted or modified until OnWriteDone is called.
void StartWrite(const Response* resp) {
StartWrite(resp, grpc::WriteOptions());
}
/// Initiate a write operation with specified options.
///
/// \param[in] resp The message to be written. The library does not take
/// ownership but the caller must ensure that the message is
/// not deleted or modified until OnWriteDone is called.
/// \param[in] options The WriteOptions to use for writing this message
void StartWrite(const Response* resp, grpc::WriteOptions options)
ABSL_LOCKS_EXCLUDED(stream_mu_) {
ServerCallbackReaderWriter<Request, Response>* stream =
stream_.load(std::memory_order_acquire);
if (stream == nullptr) {
grpc::internal::MutexLock l(&stream_mu_);
stream = stream_.load(std::memory_order_relaxed);
if (stream == nullptr) {
backlog_.write_wanted = resp;
backlog_.write_options_wanted = options;
return;
}
}
stream->Write(resp, options);
}
/// Initiate a write operation with specified options and final RPC Status,
/// which also causes any trailing metadata for this RPC to be sent out.
/// StartWriteAndFinish is like merging StartWriteLast and Finish into a
/// single step. A key difference, though, is that this operation doesn't have
/// an OnWriteDone reaction - it is considered complete only when OnDone is
/// available. An RPC can either have StartWriteAndFinish or Finish, but not
/// both.
///
/// \param[in] resp The message to be written. The library does not take
/// ownership but the caller must ensure that the message is
/// not deleted or modified until OnDone is called.
/// \param[in] options The WriteOptions to use for writing this message
/// \param[in] s The status outcome of this RPC
void StartWriteAndFinish(const Response* resp, grpc::WriteOptions options,
grpc::Status s) ABSL_LOCKS_EXCLUDED(stream_mu_) {
ServerCallbackReaderWriter<Request, Response>* stream =
stream_.load(std::memory_order_acquire);
if (stream == nullptr) {
grpc::internal::MutexLock l(&stream_mu_);
stream = stream_.load(std::memory_order_relaxed);
if (stream == nullptr) {
backlog_.write_and_finish_wanted = true;
backlog_.write_wanted = resp;
backlog_.write_options_wanted = options;
backlog_.status_wanted = std::move(s);
return;
}
}
stream->WriteAndFinish(resp, options, std::move(s));
}
/// Inform system of a planned write operation with specified options, but
/// allow the library to schedule the actual write coalesced with the writing
/// of trailing metadata (which takes place on a Finish call).
///
/// \param[in] resp The message to be written. The library does not take
/// ownership but the caller must ensure that the message is
/// not deleted or modified until OnWriteDone is called.
/// \param[in] options The WriteOptions to use for writing this message
void StartWriteLast(const Response* resp, grpc::WriteOptions options) {
StartWrite(resp, options.set_last_message());
}
/// Indicate that the stream is to be finished and the trailing metadata and
/// RPC status are to be sent. Every RPC MUST be finished using either Finish
/// or StartWriteAndFinish (but not both), even if the RPC is already
/// cancelled.
///
/// \param[in] s The status outcome of this RPC
void Finish(grpc::Status s) ABSL_LOCKS_EXCLUDED(stream_mu_) {
ServerCallbackReaderWriter<Request, Response>* stream =
stream_.load(std::memory_order_acquire);
if (stream == nullptr) {
grpc::internal::MutexLock l(&stream_mu_);
stream = stream_.load(std::memory_order_relaxed);
if (stream == nullptr) {
backlog_.finish_wanted = true;
backlog_.status_wanted = std::move(s);
return;
}
}
stream->Finish(std::move(s));
}
/// Notifies the application that an explicit StartSendInitialMetadata
/// operation completed. Not used when the sending of initial metadata
/// piggybacks onto the first write.
///
/// \param[in] ok Was it successful? If false, no further write-side operation
/// will succeed.
virtual void OnSendInitialMetadataDone(bool /*ok*/) {}
/// Notifies the application that a StartRead operation completed.
///
/// \param[in] ok Was it successful? If false, no further read-side operation
/// will succeed.
virtual void OnReadDone(bool /*ok*/) {}
/// Notifies the application that a StartWrite (or StartWriteLast) operation
/// completed.
///
/// \param[in] ok Was it successful? If false, no further write-side operation
/// will succeed.
virtual void OnWriteDone(bool /*ok*/) {}
/// Notifies the application that all operations associated with this RPC
/// have completed. This is an override (from the internal base class) but
/// still abstract, so derived classes MUST override it to be instantiated.
void OnDone() override = 0;
/// Notifies the application that this RPC has been cancelled. This is an
/// override (from the internal base class) but not final, so derived classes
/// should override it if they want to take action.
void OnCancel() override {}
private:
friend class ServerCallbackReaderWriter<Request, Response>;
// May be overridden by internal implementation details. This is not a public
// customization point.
virtual void InternalBindStream(
ServerCallbackReaderWriter<Request, Response>* stream) {
grpc::internal::MutexLock l(&stream_mu_);
if (GPR_UNLIKELY(backlog_.send_initial_metadata_wanted)) {
stream->SendInitialMetadata();
}
if (GPR_UNLIKELY(backlog_.read_wanted != nullptr)) {
stream->Read(backlog_.read_wanted);
}
if (GPR_UNLIKELY(backlog_.write_and_finish_wanted)) {
stream->WriteAndFinish(backlog_.write_wanted,
std::move(backlog_.write_options_wanted),
std::move(backlog_.status_wanted));
} else {
if (GPR_UNLIKELY(backlog_.write_wanted != nullptr)) {
stream->Write(backlog_.write_wanted,
std::move(backlog_.write_options_wanted));
}
if (GPR_UNLIKELY(backlog_.finish_wanted)) {
stream->Finish(std::move(backlog_.status_wanted));
}
}
// Set stream_ last so that other functions can use it lock-free
stream_.store(stream, std::memory_order_release);
}
grpc::internal::Mutex stream_mu_;
// TODO(vjpai): Make stream_or_backlog_ into a std::variant or absl::variant
// once C++17 or ABSL is supported since stream and backlog are
// mutually exclusive in this class. Do likewise with the
// remaining reactor classes and their backlogs as well.
std::atomic<ServerCallbackReaderWriter<Request, Response>*> stream_{nullptr};
struct PreBindBacklog {
bool send_initial_metadata_wanted = false;
bool write_and_finish_wanted = false;
bool finish_wanted = false;
Request* read_wanted = nullptr;
const Response* write_wanted = nullptr;
grpc::WriteOptions write_options_wanted;
grpc::Status status_wanted;
};
PreBindBacklog backlog_ ABSL_GUARDED_BY(stream_mu_);
};
/// \a ServerReadReactor is the interface for a client-streaming RPC.
template <class Request>
class ServerReadReactor : public internal::ServerReactor {
public:
ServerReadReactor() : reader_(nullptr) {}
~ServerReadReactor() override = default;
/// The following operation initiations are exactly like ServerBidiReactor.
void StartSendInitialMetadata() ABSL_LOCKS_EXCLUDED(reader_mu_) {
ServerCallbackReader<Request>* reader =
reader_.load(std::memory_order_acquire);
if (reader == nullptr) {
grpc::internal::MutexLock l(&reader_mu_);
reader = reader_.load(std::memory_order_relaxed);
if (reader == nullptr) {
backlog_.send_initial_metadata_wanted = true;
return;
}
}
reader->SendInitialMetadata();
}
void StartRead(Request* req) ABSL_LOCKS_EXCLUDED(reader_mu_) {
ServerCallbackReader<Request>* reader =
reader_.load(std::memory_order_acquire);
if (reader == nullptr) {
grpc::internal::MutexLock l(&reader_mu_);
reader = reader_.load(std::memory_order_relaxed);
if (reader == nullptr) {
backlog_.read_wanted = req;
return;
}
}
reader->Read(req);
}
void Finish(grpc::Status s) ABSL_LOCKS_EXCLUDED(reader_mu_) {
ServerCallbackReader<Request>* reader =
reader_.load(std::memory_order_acquire);
if (reader == nullptr) {
grpc::internal::MutexLock l(&reader_mu_);
reader = reader_.load(std::memory_order_relaxed);
if (reader == nullptr) {
backlog_.finish_wanted = true;
backlog_.status_wanted = std::move(s);
return;
}
}
reader->Finish(std::move(s));
}
/// The following notifications are exactly like ServerBidiReactor.
virtual void OnSendInitialMetadataDone(bool /*ok*/) {}
virtual void OnReadDone(bool /*ok*/) {}
void OnDone() override = 0;
void OnCancel() override {}
private:
friend class ServerCallbackReader<Request>;
// May be overridden by internal implementation details. This is not a public
// customization point.
virtual void InternalBindReader(ServerCallbackReader<Request>* reader)
ABSL_LOCKS_EXCLUDED(reader_mu_) {
grpc::internal::MutexLock l(&reader_mu_);
if (GPR_UNLIKELY(backlog_.send_initial_metadata_wanted)) {
reader->SendInitialMetadata();
}
if (GPR_UNLIKELY(backlog_.read_wanted != nullptr)) {
reader->Read(backlog_.read_wanted);
}
if (GPR_UNLIKELY(backlog_.finish_wanted)) {
reader->Finish(std::move(backlog_.status_wanted));
}
// Set reader_ last so that other functions can use it lock-free
reader_.store(reader, std::memory_order_release);
}
grpc::internal::Mutex reader_mu_;
std::atomic<ServerCallbackReader<Request>*> reader_{nullptr};
struct PreBindBacklog {
bool send_initial_metadata_wanted = false;
bool finish_wanted = false;
Request* read_wanted = nullptr;
grpc::Status status_wanted;
};
PreBindBacklog backlog_ ABSL_GUARDED_BY(reader_mu_);
};
/// \a ServerWriteReactor is the interface for a server-streaming RPC.
template <class Response>
class ServerWriteReactor : public internal::ServerReactor {
public:
ServerWriteReactor() : writer_(nullptr) {}
~ServerWriteReactor() override = default;
/// The following operation initiations are exactly like ServerBidiReactor.
void StartSendInitialMetadata() ABSL_LOCKS_EXCLUDED(writer_mu_) {
ServerCallbackWriter<Response>* writer =
writer_.load(std::memory_order_acquire);
if (writer == nullptr) {
grpc::internal::MutexLock l(&writer_mu_);
writer = writer_.load(std::memory_order_relaxed);
if (writer == nullptr) {
backlog_.send_initial_metadata_wanted = true;
return;
}
}
writer->SendInitialMetadata();
}
void StartWrite(const Response* resp) {
StartWrite(resp, grpc::WriteOptions());
}
void StartWrite(const Response* resp, grpc::WriteOptions options)
ABSL_LOCKS_EXCLUDED(writer_mu_) {
ServerCallbackWriter<Response>* writer =
writer_.load(std::memory_order_acquire);
if (writer == nullptr) {
grpc::internal::MutexLock l(&writer_mu_);
writer = writer_.load(std::memory_order_relaxed);
if (writer == nullptr) {
backlog_.write_wanted = resp;
backlog_.write_options_wanted = options;
return;
}
}
writer->Write(resp, options);
}
void StartWriteAndFinish(const Response* resp, grpc::WriteOptions options,
grpc::Status s) ABSL_LOCKS_EXCLUDED(writer_mu_) {
ServerCallbackWriter<Response>* writer =
writer_.load(std::memory_order_acquire);
if (writer == nullptr) {
grpc::internal::MutexLock l(&writer_mu_);
writer = writer_.load(std::memory_order_relaxed);
if (writer == nullptr) {
backlog_.write_and_finish_wanted = true;
backlog_.write_wanted = resp;
backlog_.write_options_wanted = options;
backlog_.status_wanted = std::move(s);
return;
}
}
writer->WriteAndFinish(resp, options, std::move(s));
}
void StartWriteLast(const Response* resp, grpc::WriteOptions options) {
StartWrite(resp, options.set_last_message());
}
void Finish(grpc::Status s) ABSL_LOCKS_EXCLUDED(writer_mu_) {
ServerCallbackWriter<Response>* writer =
writer_.load(std::memory_order_acquire);
if (writer == nullptr) {
grpc::internal::MutexLock l(&writer_mu_);
writer = writer_.load(std::memory_order_relaxed);
if (writer == nullptr) {
backlog_.finish_wanted = true;
backlog_.status_wanted = std::move(s);
return;
}
}
writer->Finish(std::move(s));
}
/// The following notifications are exactly like ServerBidiReactor.
virtual void OnSendInitialMetadataDone(bool /*ok*/) {}
virtual void OnWriteDone(bool /*ok*/) {}
void OnDone() override = 0;
void OnCancel() override {}
private:
friend class ServerCallbackWriter<Response>;
// May be overridden by internal implementation details. This is not a public
// customization point.
virtual void InternalBindWriter(ServerCallbackWriter<Response>* writer)
ABSL_LOCKS_EXCLUDED(writer_mu_) {
grpc::internal::MutexLock l(&writer_mu_);
if (GPR_UNLIKELY(backlog_.send_initial_metadata_wanted)) {
writer->SendInitialMetadata();
}
if (GPR_UNLIKELY(backlog_.write_and_finish_wanted)) {
writer->WriteAndFinish(backlog_.write_wanted,
std::move(backlog_.write_options_wanted),
std::move(backlog_.status_wanted));
} else {
if (GPR_UNLIKELY(backlog_.write_wanted != nullptr)) {
writer->Write(backlog_.write_wanted,
std::move(backlog_.write_options_wanted));
}
if (GPR_UNLIKELY(backlog_.finish_wanted)) {
writer->Finish(std::move(backlog_.status_wanted));
}
}
// Set writer_ last so that other functions can use it lock-free
writer_.store(writer, std::memory_order_release);
}
grpc::internal::Mutex writer_mu_;
std::atomic<ServerCallbackWriter<Response>*> writer_{nullptr};
struct PreBindBacklog {
bool send_initial_metadata_wanted = false;
bool write_and_finish_wanted = false;
bool finish_wanted = false;
const Response* write_wanted = nullptr;
grpc::WriteOptions write_options_wanted;
grpc::Status status_wanted;
};
PreBindBacklog backlog_ ABSL_GUARDED_BY(writer_mu_);
};
class ServerUnaryReactor : public internal::ServerReactor {
public:
ServerUnaryReactor() : call_(nullptr) {}
~ServerUnaryReactor() override = default;
/// StartSendInitialMetadata is exactly like ServerBidiReactor.
void StartSendInitialMetadata() ABSL_LOCKS_EXCLUDED(call_mu_) {
ServerCallbackUnary* call = call_.load(std::memory_order_acquire);
if (call == nullptr) {
grpc::internal::MutexLock l(&call_mu_);
call = call_.load(std::memory_order_relaxed);
if (call == nullptr) {
backlog_.send_initial_metadata_wanted = true;
return;
}
}
call->SendInitialMetadata();
}
/// Finish is similar to ServerBidiReactor except for one detail.
/// If the status is non-OK, any message will not be sent. Instead,
/// the client will only receive the status and any trailing metadata.
void Finish(grpc::Status s) ABSL_LOCKS_EXCLUDED(call_mu_) {
ServerCallbackUnary* call = call_.load(std::memory_order_acquire);
if (call == nullptr) {
grpc::internal::MutexLock l(&call_mu_);
call = call_.load(std::memory_order_relaxed);
if (call == nullptr) {
backlog_.finish_wanted = true;
backlog_.status_wanted = std::move(s);
return;
}
}
call->Finish(std::move(s));
}
/// The following notifications are exactly like ServerBidiReactor.
virtual void OnSendInitialMetadataDone(bool /*ok*/) {}
void OnDone() override = 0;
void OnCancel() override {}
private:
friend class ServerCallbackUnary;
// May be overridden by internal implementation details. This is not a public
// customization point.
virtual void InternalBindCall(ServerCallbackUnary* call)
ABSL_LOCKS_EXCLUDED(call_mu_) {
grpc::internal::MutexLock l(&call_mu_);
if (GPR_UNLIKELY(backlog_.send_initial_metadata_wanted)) {
call->SendInitialMetadata();
}
if (GPR_UNLIKELY(backlog_.finish_wanted)) {
call->Finish(std::move(backlog_.status_wanted));
}
// Set call_ last so that other functions can use it lock-free
call_.store(call, std::memory_order_release);
}
grpc::internal::Mutex call_mu_;
std::atomic<ServerCallbackUnary*> call_{nullptr};
struct PreBindBacklog {
bool send_initial_metadata_wanted = false;
bool finish_wanted = false;
grpc::Status status_wanted;
};
PreBindBacklog backlog_ ABSL_GUARDED_BY(call_mu_);
};
namespace internal {
template <class Base>
class FinishOnlyReactor : public Base {
public:
explicit FinishOnlyReactor(grpc::Status s) { this->Finish(std::move(s)); }
void OnDone() override { this->~FinishOnlyReactor(); }
};
using UnimplementedUnaryReactor = FinishOnlyReactor<ServerUnaryReactor>;
template <class Request>
using UnimplementedReadReactor = FinishOnlyReactor<ServerReadReactor<Request>>;
template <class Response>
using UnimplementedWriteReactor =
FinishOnlyReactor<ServerWriteReactor<Response>>;
template <class Request, class Response>
using UnimplementedBidiReactor =
FinishOnlyReactor<ServerBidiReactor<Request, Response>>;
} // namespace internal
// TODO(vjpai): Remove namespace experimental when last known users are migrated
// off.
namespace experimental {
template <class Request, class Response>
using ServerBidiReactor = ::grpc::ServerBidiReactor<Request, Response>;
} // namespace experimental
} // namespace grpc
#endif // GRPCPP_SUPPORT_SERVER_CALLBACK_H