/* * * Copyright 2021 gRPC authors. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * */ #include #include #include #include #include #include #include "wrapping_event_engine.h" #include "absl/flags/flag.h" #include "absl/flags/parse.h" #include "absl/log/initialize.h" #include "absl/log/log.h" #ifdef BAZEL_BUILD #include "examples/protos/helloworld.grpc.pb.h" #else #include "helloworld.grpc.pb.h" #endif ABSL_FLAG(std::string, target, "localhost:50051", "Server address"); using grpc::Channel; using grpc::ClientContext; using grpc::Status; using helloworld::Greeter; using helloworld::HelloReply; using helloworld::HelloRequest; namespace my_application { class GreeterClient { public: GreeterClient(std::shared_ptr channel) : stub_(Greeter::NewStub(channel)) {} std::string SayHello(const std::string& user) { HelloRequest request; request.set_name(user); HelloReply reply; ClientContext context; std::mutex mu; std::condition_variable cv; bool done = false; Status status; stub_->async()->SayHello(&context, &request, &reply, [&mu, &cv, &done, &status](Status s) { status = std::move(s); std::lock_guard lock(mu); done = true; cv.notify_one(); }); std::unique_lock lock(mu); while (!done) { cv.wait(lock); } if (status.ok()) { return reply.message(); } std::cout << status.error_code() << ": " << status.error_message() << std::endl; return "RPC failed"; } private: std::unique_ptr stub_; }; } // namespace my_application int main(int argc, char** argv) { absl::ParseCommandLine(argc, argv); absl::InitializeLog(); // Create some EventEngine of your choosing, likely your own. auto custom_engine = std::make_shared(); // Provide this engine to gRPC. Now there are 2 refs to this engine: one here, // and one owned by gRPC. grpc_event_engine::experimental::SetDefaultEventEngine(custom_engine); // This scope ensures that gRPC objects are destroyed before trying to shut // down the EventEngine. { std::string target_str = absl::GetFlag(FLAGS_target); my_application::GreeterClient greeter( grpc::CreateChannel(target_str, grpc::InsecureChannelCredentials())); std::string user("EventEngine"); std::string reply = greeter.SayHello(user); std::cout << "Greeter received: " << reply << std::endl; } LOG(INFO) << "My EventEngine ran " << custom_engine->get_run_count() << " closures"; // Release the application's ownership of the EventEngine. Now gRPC solely // owns the engine. custom_engine.reset(); // Block until gRPC is done using the engine, and the engine is destroyed. grpc_event_engine::experimental::ShutdownDefaultEventEngine(); return 0; }